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Dr. Emrecan
Gulay
Technology . Design . Research
Interactive VR experience
I successfully created a cutting-edge VR experience using non-linear surfaces as part of my Master's project. This challenging task allowed me to gain invaluable insights into the workings of our sensory modalities.




Preliminary concepts for the VR experience.


Curved surfaces were produced physically from plywood and translated to a digital model via a laser scanner.



VR simulation tests in the Unity Engine.


Participants are interacting with complex non-linear spaces in the digital realm.
Experience the simulation! :)
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