Dr. Emrecan
Gulay
Technology . Design . Research
Projects
Human-Machine Interaction
I have invented five patent-pending technologies, including a smart insole, a multimodal system for board sports tracking, and a smartwatch interaction method that improves the accuracy of health data.
Huawei R&D
I conducted in-depth research on Huawei's AI-generated content, smart rings, XR hardware, haptic actuators, heat-dissipating materials, and MEMS, making significant contributions to the company's technology planning.
Physical + Digital
My doctoral research explored the interface between physical and digital realms, revealing how conventional practices can inform technological progress.
Contextual Interviews: Creativity in the Digital Era
This study examined how design practitioners use physical and digital tools during early design phases for modern idea generation techniques.
Exploratory Workshop
During my first year of Ph.D., I led an experimental co-design workshop with Master's students at SiDer 2018 conference.
Interactive VR Experiences
During my Master's project, I developed VR experiences with non-linear shapes. This process was enjoyable and deepened my understanding of sensory modalities and digital interactions.
User Experience - Seat Booking App
I created a movie theater seat booking app while taking the Google UX design course, improving my practical grasp of user experience.
Digital Fabrication of Complex Surfaces
I used algorithmic tools and automated fabrication to construct a plywood exhibition space with curvaceous elements.
Product Design Projects
I worked as a Communications and Design Specialist at Sour Studio and improved my user-centered design skills through various product design projects.
Online Portfolio
On this page, I share my journey of creating this website and navigating through both physical and digital mediums.